![]() This is more commonly referred to as a failed act. As the documentary recalls, the original version of Grand Theft Auto III finally sold 14.5 million copies. When Xbox doubted the potential of a 3D GTAīad luck for Xbox, this game was GTA 3. And still according to Kevin Bachus, the bosses of Xbox found the concept “ complicated“and did not understand the user interface. According to the documentary, the latter were indeed not convinced of the success of the transition from 2D to 3D. The Xbox executives at the time to whom the project was submitted were not, however, thrilled. And it offered, for a fee, to Microsoft to have this game exclusively. The idea was to transform the original format into a 3D game. ![]() The latter wanted “ dust off“one of its 2D licenses released on PC. Kevin Bachus, then in charge of relations with third parties, explains that in 2001, he was approached by a small structure. Representatives of the American giant explain that with the approach of the release of the first Xbox, they toured studios around the world to try to seduce developers and publishers. ![]() Microsoft has just recounted this embarrassing a posteriori anecdote in its documentary series on the history of Xbox. Xbox has just revealed that it refused the GTA 3 exclusivity when Rockstar Games offered it. ![]()
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